Playlist 变量
Playlist 覆盖项
Playlist 覆盖项决定服务端的行为。将覆盖项写入 ns_startup_args_dedi.txt 中的 +setplaylistvaroverrides 参数即可。
覆盖项必须放在引号内,并用空格分隔,例如:
text
+setplaylistvaroverrides "run_epilogue 0 featured_mode_amped_tacticals 1"| 覆盖项 | 可接受值 | 默认值 | 描述 |
|---|---|---|---|
max_players | int | 需要配合 -maxplayersplaylist 使用 | |
custom_air_accel_pilot | |||
pilot_health_multiplier | |||
run_epilogue | 0-1 | 1 | 启用撤离飞船 |
respawn_delay | 重生前的等待时间 | ||
boosts_enabled | 0-1 | 0 | 禁用 Boost。不会禁用 Titanmeter。注意:与名称含义相反,设为 1 才会禁用 Boost |
earn_meter_pilot_overdrive | 0-1 | ||
earn_meter_pilot_multiplier | |||
earn_meter_titan_multiplier | |||
aegis_upgrades | 0-1 | 0 | 启用泰坦 Aegis 升级 |
infinite_doomed_state | 0-1 | ||
titan_shield_regen | 0-1 | 0 | 启用泰坦护盾再生 |
scorelimit | |||
roundscorelimit | |||
timelimit | |||
oob_timer_enabled | 0-1 | 启用越界计时器 | |
roundtimelimit | |||
classic_rodeo | 0-1 | ||
classic_mp | 0-1 | 1 | 启用开场运兵船动画 |
fp_embark_enabled | 启用第一人称登乘和处决 | ||
player_force_respawn | int | 5 | 重生按钮出现指定秒数后强制重生;设为 -1 可禁用强制重生 |
promode_enable | 0-1 | 0 | |
riff_floorislava | 0-1 | 0 | 用致命的电烟覆盖整张地图 |
featured_mode_all_holopilot | 0-1 | 0 | |
featured_mode_all_grapple | 0-1 | 0 | |
featured_mode_all_phase | 0-1 | 0 | |
featured_mode_all_ticks | 0-1 | 0 | |
featured_mode_tactikill | 0-1 | 0 | |
featured_mode_amped_tacticals | 0-1 | 0 | |
featured_mode_rocket_arena | 0-1 | 0 | |
featured_mode_shotguns_snipers | 0-1 | 0 | |
iron_rules | 0-1 | 0 | 禁用弹射和离机 |
riff_player_bleedout | |||
player_bleedout_forceHolster | |||
player_bleedout_forceDeathOnTeamBleedout | |||
player_bleedout_bleedoutTime | |||
player_bleedout_firstAidTime | |||
player_bleedout_firstAidTimeSelf | |||
player_bleedout_firstAidHealPercent | |||
player_bleedout_aiBleedingPlayerMissChance |
Sticks and Stones 覆盖项
| 覆盖项 | 可接受值 | 默认值 | 描述 |
|---|---|---|---|
sns_softball_enabled | 0-1 | 0 | 启用 Softball |
sns_softball_kill_value | int | 10 | |
sns_wme_kill_value | int | 10 | |
sns_offhand_kill_value | int | 10 | |
sns_reset_kill_value | int | 5 | |
sns_melee_kill_value | int | 5 | |
sns_reset_pulse_blade_cooldown_on_pulse_blade_kill | 0-1 | 1 | 使用 Pulse Blade 击杀后可重新获得 Pulse Blade |
Gun Game 覆盖项
| 覆盖项 | 可接受值 | 默认值 | 描述 |
|---|---|---|---|
gg_kill_reward | float | 1.0 | 击杀玩家获得的分数 |
gg_execution_reward | float | 1.0 | 处决玩家获得的分数 |
gg_assist_reward | float | 0.0 | 助攻获得的分数 |
gg_weapon_ | string | 使用 +setplaylistvaroverrides scorelimit <weaponCount> gg_weapon_<index> <offhandSlotOr-1>|<weaponClassName>|<weaponMods> 格式替换武器;客户端会同步该设置 |